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Question by Capoymaster · Jul 12, 2017 at 12:11 PM · scripting problem

List OrderBy()

Hello i've come with a very simple situation:

I've got a List of GameObjects called newia ------ the GameObjects has
for some reason the list is filled with numbers like 10,11,12,20,50 , but later on code I acces this list and just pull and remove some items....... giving me a list of gameobjects wich names could be 20,10,50,32....

I need to reorder the list of gameobjects taking their names in incremental way , so index 0 of list always be the inferior value of the list of gameobjects names.

I've tryed Using Linq withouth a result like

newia = newia.OrderBy(c => c.gameObject.name).ToList(); // and nothing happens What i am missing?

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avatar image Capoymaster · Jul 12, 2017 at 12:31 PM 0
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Ok i found the issue but I have another scripting question;

THIS IS JUST A TEST CODE FOR THE ABOVE PURPOSE .........

   List<GameObject> newia = new List<GameObject>();
                                 List<GameObject> another = new List<GameObject>();
                                 newia = REF.GetComponent<PD_QUEST>().G_Columna0;
                                 another = REF.GetComponent<PD_QUEST>().G_Columna1;
 
                                 newia.RemoveAt(0);
                                 GameObject anotg = another[2];
                                 anotg.name = "11";
                                 newia.Add(anotg);
                                 newia = newia.OrderBy(c => c.name).ToList();
                                 REF.GetComponent<PD_QUEST>().G_Columna0 = newia;

When I added the last line reasigning the Reference to the newia(list) object it worked....... but im very confussed because when last line wasnt added like this;

   List<GameObject> newia = new List<GameObject>();
                                     List<GameObject> another = new List<GameObject>();
                                     newia = REF.GetComponent<PD_QUEST>().G_Columna0;
                                     another = REF.GetComponent<PD_QUEST>().G_Columna1;
     
                                     newia.RemoveAt(0);
                                     GameObject anotg = another[2];
                                     anotg.name = "11";
                                     newia.Add(anotg);
                                    // newia = newia.OrderBy(c => c.name).ToList();
                                    // REF.GetComponent<PD_QUEST>().G_Columna0 = newia;

this way the changes are still made on the Reference List.(G_Columna0)... without reasigning it in the last line......... What that happens?

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Answer by UnityCoach · Jul 12, 2017 at 02:21 PM

Try using List.Sort().

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