Drag Ragdoll (Maybe with joints?)
I'm making a stealth game, and have a takedown system implemented, which works great. The player performs a takedown, and the guard is replaced with an instantiated ragdoll. What I want is for my ragdoll to be able to be dragged by the player, I've tried unsuccesfully with hingejoints, briefly tried springjoints, and tried just having the enemy update it's position to be near the player. I would like something based off physics, where my ragdoll/guard can flop around and stuff. I think spring joints might be my solution, but I would like your guys' input. Thanks in advance!
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