- Home /
Crash reporting of Embedded Unity game (Android),Crash report for embedded Unity game (Android)
I have unity embedded into a native android app, after exporting it and following the official steps, and I was wondering if there was a reliable method to properly re-symbolicate the crash triggered by the libunity.so found in Firebase?,I currently have an exported Unity module/game which I then embed into an android app, I would like to know if there is any way to have proper re-symbolication of the error stack traces generated when an exception is hit within the Unity game.
Your answer
![](https://koobas.hobune.stream/wayback/20220613004526im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Android Build Crashing on some of the devices, Error: Animator::Transfer(SafeBinaryRead&) 0 Answers
java.lang.ClassNotFoundException crash 0 Answers
Unity is Embedded into Android App. Only Unity Activity gets killed upon pressing App Icon 0 Answers
Crash report for Unity games 0 Answers
Embedding unity into existing android app: UnityPlayer.quit kills app process 0 Answers