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Question by nikita68 · Nov 25, 2013 at 09:14 PM · physicsjointsconfigurablejointfixedjoint

Settings to make configurable joints really fixed

Hello everybody!

Which settings should i enable in the configurable joints tab to make them as fixed as possible? Also any other settings/tips on making rigidbodies more stable/fixed together?

Thank you, Nikita Makarov

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Answer by nikita68 · Dec 12, 2013 at 07:57 PM

For anybody wondering, the best solution is to parent all objects under one rigidbody and use a script that measures an impact to simulate the breaking of a joint. Then when an object is broken off the system adds a rigidbody to simulate physics on it.

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avatar image sandhillceltic · Feb 02, 2014 at 04:34 PM 0
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This is a cutting corners way to do this. Some people want the motion of both objects to affect the other. The transfer motion of parents and children is a one way exchange. Parenting and fixed joints are NOT the same thing.

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