Question by 
               SeanpKale · Aug 10, 2020 at 02:46 AM · 
                shaderparticlestimelineparticleeffect  
              
 
              Time-line,shaders and partiale effetcs: how to have them turn off and on?
Hey all, I've been looking all over how to, in the timeline have a particle and shader graph active at some point and then stop. instead, I have both keep going after they both activate. im not scripting/coding smart so ive been trying to find a way with-in the timeline to do this, any thoughts?
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              Answer by seant_unity · Aug 10, 2020 at 12:26 PM
If you are using an ActivationTrack, select the Track and change the post-playback state to InActive.
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