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Question by
systemicgames · Jul 29, 2020 at 09:41 AM ·
graphicsimages
Curiosity about RawImage texture vs mainTexture
I read the Unity docs and I see no explanation as to why mainTexture is read-only. I see that using RawImage.texture allows for changing of the texture anyways, though, I'm not quite sure what the difference is in functionality.
Is RawImage.texture less performant? Why is mainTexture read-only?
Again, a little curious, though I've gotten everything on my end to work properly.
Thanks for any info!
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