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How to create a Minecraft-like fog when stuff around player is not being drawn?
Hello, in order to reduce on lag and make my game more unique, I'd like to create a circle of fog around the player, but without being able to see any outlines in the distance and having everything that is unseen undrawn. I enabled linear fog, but as I said, I can see the outlines in the distance, which must mean that it is still drawing the objects, and not helping with lag at all. Is there not a setting that would let me have my game not draw the objects in the distance?
Answer by N00MKRAD · Nov 14, 2017 at 11:01 AM
If you want less objects to be drawn, change the camera's far clipping plane.
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