Question by
unity_Eil364OqN9IBKw · Nov 29, 2021 at 10:28 PM ·
rotationvroculusrift
Can we manually set a rotation and a position for the XR rig / VR Headset Oculus Rift ?
Let me explain : We are working on a VR project where we stand still to teleport in the world but at some point you need to sit in a kart in VR, so we desactivate the VR vision to let the player sit in real life and until then, there is no problem. BUT, when we are seated and we enable again the headset, the person is looking for example north while the kart is oriented east... We tried everything possible but the XR rotation and even postion seem locked like the postion is in reality. So i'd like to know if you can think of any solution, thanks in advance ! ( We already thought of rotating the kart in order to be the same as the player is in reality, but that's not viable when you need to tp him in a start line for instance )
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