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Question by Roavid · Sep 28, 2015 at 06:41 AM · unity 52d2d game2d-platformer

Load a Scene and have the player be move to a specific location

So basically i have this game with multiple levels and scenes and what i want to happen is when the player leaves and re-enters the room he re-enters in the same position he left. How can i achieve this?

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Answer by getyour411 · Sep 28, 2015 at 10:35 PM

You need to store the desired location in some kind of persistent, scene independent way: playerprefs, dontdestroyonload, static class, etc.

Please search first, you'll find many duplicate questions/answers on this. Google/Search: Unity scene change respawn player

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