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Question by Mubanga · Aug 25, 2014 at 04:01 PM · c#voidassignment

Custom Inventory system: void argument not assigned properly?

I'm working on an inventory system and this script is for the equip part of that system. I have five slots to equip items and they work if I equip stuff manually. But now I am trying to write a void to equip them a bit easier. To get there I have this setup:

 void Update () {
         if (Input.GetButtonDown("Up")) {
             equipItem (0, ItemType.Cap, cap);
             print (cap.itemID);
         }
 }



and the void it self:

 public void equipItem (int id, ItemType type, Item slot) {
     for (int i = 0; i < database.items.Count; i++) {
         if (database.items[i].itemID == id && database.items[i].itemType == type) {
             slot = database.items[i];
             print (cap.itemID);
             print (slot.itemID);
         }
     }
 }

Print (cap.itemID) returns as -1 (an empty Item) slot.itemID return as 0 (the ID that it is supposed to be). Did I make a mistake assigning the void arguments or is what I am trying to just dumb, and not possible/not the way to do it?

UPDATE: So the problem is that the Item "slot" get's changed but not the Item "cap" that should have been there in place of the Item "slot". I got it working by changing the whole void in to an new item, this way i could say cap = equipItem ( 0, itemTyp.Cap); and get what I want for now, problem is I also want to be able to acces this from other scripts.

UPDATE2: Never mind I can just find this script by tagging the object it is attached to.

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Answer by FlaSh-G · Aug 25, 2014 at 05:01 PM

Paramters are local variables. Whatever you do to the variable slot within equipItem will not matter outside of it. You can return a value and assign it to "cap" doing this:

 cap = equipItem (0, ItemType.Cap);

and

     public Item equipItem (int id, ItemType type)
     {
       Item slot = null;
       for (int i = 0; i < database.items.Count; i++)
       {
         if (database.items[i].itemID == id && database.items[i].itemType == type)
         {
           slot = database.items[i];
           print (cap.itemID);
           print (slot.itemID);
         }
       }
       return slot;
    }
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avatar image Mubanga · Aug 25, 2014 at 05:12 PM 0
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Yeah, I figured that out myself as well (it is in the update). Thanks anyway!

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