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How to fix unity takes too long to load everything every time?
When I open Unity it takes almost 3-5 minutes to load and then when i add anything to it like any object etc it takes to much time to load it loads saying refreshing... And when I save a script in visual studio and open unity it then also loads too much and there it takes 1 minute this happens whenever I save and script and everywhere. Please help me!!!
what kind of computer do you use? are you sure that it is enough for the $$anonymous$$imal system requirements to run unity? what does the resource monitor look like when you run unity?
I have similar problem but the project doesnt load at all. does someone know how to fix that?
I have a solution for you guys. Try this out:
"Edit/Preferences/General/Compress Assets on Import" untick this.
Answer by FireToDust · Nov 09, 2021 at 08:32 PM
OzgurGurbuz figured out a solution in the comments to anyone who didn't realize.
"I have a solution for you guys. Try this out: "Edit/Preferences/General/Compress Assets on Import" untick this."
Answer by kanoder · Nov 12, 2020 at 11:49 PM
I have the same problem but even worse. This is definitely an Unity issue, my project just took over 10mins to load. I'm a newbie to Unity and just started playing around following tutorials and such, my project right takes 164 Mb in the disk, including assets and everything. I thought about windows defender but to me this got much worse after updating to Unity 2020.1.10f, before I was using 2019.3 and it was rather fine.
Answer by felinchene01 · Apr 28, 2021 at 03:18 PM
A
My project is 60Gb and took around 1h30-2h to open before I was with unity 2019 and it was smooth but when I move my project to unity 2021-2020 it start loading for every change I make to my project like when I import model from blender, or when I smash old asset together it can take 2h.
Btw: I use a: -Nvidia GeForce GTX 1650 -16 GB of ram -I store this project on a SSD
Answer by Eldamir88 · Dec 08, 2021 at 08:45 AM
After searching far and wide, I tried a tip from the forums.
I gave up opening a project after waiting more than an hour. I killed Unity, deleted the "Library" folder in my project and opened again. Took less than 10 minutes.
Might be helpful for others
Props. I prefer to use a previous version 2018 as it seems more stable with my projects. Again though, I'm wondering about having it open in the background for more than a couple hours as it seems to kill my cpu processes completely.
To do anything, software-wise, I need to reset my CPU. I think that unity can possibly tear up RAM over time and that to free it up you need a reset personally. Not a real answer but if you're working on a project and you leave it open depending on your version it might overall really kill your CPU processes. Has anyone else experienced this?
Perhaps a defrag is in order..? Maybe that's what we're experiecing.
Answer by Vilhien · Nov 09, 2021 at 07:27 PM
The only thing I've found is that if you run unity in the background like for a day, it will run slow as molasses. Only thing I've found is resetting my cpu seems to some how free up speed. I've had sometimes where my project took 3 seconds to load, or five minutes. (I mean playing in the editor).
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