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Question by MGames_ · Jul 25, 2020 at 02:34 PM · resourcesmemory usage

Questions about memory

Q1. Is the memory usage of following two codes same on running?

A: Assigning "A" Sprite from inspector

 [SerializeField]
 Sprite a;

B: Loading "A" Sprite from Resources folder

 Sprite a;
 
 void Awake ()
 {
     a = (Sprite)Resources.Load("A");
 }

Q2. Suppose there are 2 scenes(Stage1, Stage2) and "A" Sprite is only used (assigned to a Sprite Renderer) in Stage1.

"A" Sprite is not in Resources folder.

Stage1 was currently loaded.

If Stage2 was loaded, "A" Sprite would be unloaded from memory?

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