How can I make my world bend?
Hi, I'm a beginner working on a school project. I've seen a shader this page that bend the world like Animal crossing. I wanted to add this effect to my game, but I'm completely unable to find how. As I've understood, we cannot attach shader to the camera, it should be attached to a gameobject. But my map is a Terrain and, like the camera, I can't change its default shader. How should I do?
I hope someone could help me. Have a nice day!
Answer by canslp · Jul 28, 2020 at 07:42 PM
seems like you want to fundamentally change the way the game is rendered. you could try to make your own transformation layer that just manages all of the graphics in the game- but based on what you already have and how far you are that might not be feasible. maybe look into modifying the rendering from the camera?
Your answer
![](https://koobas.hobune.stream/wayback/20220613003952im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Is it possibile to bend Unity terrain with a custom shader? 0 Answers
Grass (detail mesh) always has green/yellow tint, help! 2 Answers
[SOLVED] Procedural Poly Terrain not generating everything 0 Answers
Align navmesh agent (AI) with terrain - Nothing is working! 1 Answer
Best way to generate tiled ground? 0 Answers