Question by
lukasruoff201296 · Jul 23, 2020 at 11:49 AM ·
shaderwebgl
how can I export tessellation to webgl
hi, im having a hard time trying to export my a material using a tessellation shader to my webgl build. in unity its working as I want it took, but it does not appear in the webgl build.
anyone knows how to fix that?
if it is about the shader code just hmu I will post it
Comment
Your answer
Follow this Question
Related Questions
Probuilder Polybrush meshes not rendering in webgl 0 Answers
WebGL displacement shader doesn't work in build 0 Answers
Why does my toon shader not work when I build it in webgl? 0 Answers
WebGL Shader compile issues 1 Answer
Unity WebGL - accessing StreamingAssets folder from build uploaded in LMS /Server 1 Answer