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Question by
palash_kunda · Jul 19, 2020 at 08:47 PM ·
unity3.5
how to solve namespace issues?
using System.Runtime.CompilerServices; using UnityEditor.Experimental.UIElements;
[assembly: InternalsVisibleTo("Unity.PackageManagerCaptain.Editor")] [assembly: InternalsVisibleTo("Unity.PackageManagerUI.EditorTests")] #if UNITY_2018_3_OR_NEWER [assembly: UxmlNamespacePrefix("UnityEditor.PackageManager.UI", "upm")] #endif
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