Foot IK for 2D character
Is it possible to set a Foot IK for a 2D character? I have a mech in my game that has 4 legs, and I am having a problem with it's placement on the scenery (shown in image bellow), where some legs are always floating. I searched the internet for foot IK on unity but only found stuff about it in 3D characters. Is it possible to adjust the height of the foot to fit the environment in 2D?
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