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Question by
12boulla · Jan 28, 2018 at 07:09 PM ·
2drenderingparticlesystemparticle systemissue
Have to switch to Scene mode for particles to start issue
Hi, I have a script that enables my particle emission on a high score. However, the particles don't start unless I go onto scene view first:
My script is here:
if (isHighScore)
{
confetti.Play();
confetti.enableEmission = true;
PlayerPrefs.SetInt("Highscore", score);
}
Any help is greatly appreciated, thanks.
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Best Answer
Answer by 12boulla · Jan 28, 2018 at 07:41 PM
I managed to solve this myself, although I have no idea why it works. Apparently enabling sub emitters solves the issue of not rendering particles if they are outside the viewport of the Camera. Not sure why this should work, possible a bug?
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