- Home /
 
               Question by 
               Miss_Ghostly · Feb 02, 2017 at 03:23 PM · 
                animationcharactercustomrigging  
              
 
              Rigging a character made in Unity
Within Unity I made a custom "3D Stick Figure" character made from capsule and sphere meshes. I'm now at the point where I need to rig my character, but I have no knowledge of Blender, 3D Max, or Maya. I've exported my custom character from Unity as a .obj file, but it won't let me open it in Blender nor Mixamo. What should I do now to rig my character? Am I doing something wrong? Do I HAVE to learn Blender and recreate my character there??
               Comment
              
 
               
              Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                