Question by
AceEX7 · Feb 27, 2017 at 02:32 PM ·
assetbundle
assetbundle script loading
I'm developing a virtual world that contains many scenes (rooms/games) for both Ios and Android. I've started creating scenes and exporting them as assetbundles and loading them from the server which works fine. now, i understand that assetbundles can contain scripts as TextAssets but that only works on android, is there any other way to load the scripts as well on both platforms without the need to upload another update for the app on both google play and app store? just because every small bug or new content will probably include script changing thus the users will need to update the app every time that happens
Thanks in advance.
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