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Question by
dnadan2 · Dec 08, 2013 at 07:56 PM ·
c#collisionobjectsnot colliding
How to make a specific object not collide with a specific collider - 2D
Hi,
I'm pretty new to unity and even newer to 2D in unity. I have a circle collider in the center of the screen, also there are many asteroids outside of the circle and the players ship outside the circle.
The problem is that i would like player to be able to fly in and through the circle without colliding while at the same time i want asteroids to collide with it.
I was just wondering if there is any way to do this? My preferred language is c#.
Thanks in advance.
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