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               Question by 
               rvilgalys · Nov 26, 2017 at 08:14 PM · 
                scripting problemscriptableobject  
              
 
              Why is this IEquatable always solving false?
I have an class to handle the connections between nodes. The nodes are Scriptable Objects.
 public class MapNodeConnection : IEquatable<MapNodeConnection> {
 
     public MapNode pointA;
     public MapNode pointB;
 
     public MapNodeConnection (MapNode newA, MapNode newB)
     {
         pointA = newA;
         pointB = newB;
     }
 
     public bool Equals(MapNodeConnection other)
     {
 
         return ((pointA == other.pointA && pointB == other.pointB) || (pointB == other.pointA && pointA == other.pointB));
     }
 }
The equals function / operator is solving to false every time. I cannot figure this one out. Even something like this is returning false:
         MapNodeConnection testConnect1 = new MapNodeConnection(nodeA, nodeB);
         MapNodeConnection testConnect2 = new MapNodeConnection(nodeA, nodeB);
         Debug.Log("test thing result:" + (testConnect1 == testConnect2));
What am I missing here?
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              Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                