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Question by NikkF · Jul 11, 2019 at 06:44 PM · playerplayer movement

How to detect if the player is idle

Hello everyone,

I'm making a horror game and using the standard unity fps controller i want to detect if the player is AFK for 2 minutes so a sound can be played.

How do i go about doing this without changing code of the fps controller if possible?

Thanks! Nikk

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Answer by Shadowing · Mar 11, 2020 at 08:48 AM

Here is a much cleaner way of doing this

 int IdleTimeSetting = 60;
 float LastIdleTime;
 
         void Awake() {
 
                LastIdleTime = Time.time;
         }
         
         private void Update() {
         
                 if(Input.anyKey){
                     LastIdleTime = Time.time;
                 }
             }
         
         public bool IdleCheck(){
                 return Time.time - LastIdleTime > IdleTimeSetting;
         }

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Answer by Kakkapylly · Jul 11, 2019 at 06:52 PM

                   public int time = 0;    
          
                  //Use fixed update beacuase its called every fixed framerate frame
                   void FixedUpdate () {
      
                      if(!Input.anyKey){
                          
                          //Starts counting when no button is being pressed
                          time = time + 1;
                      } else {
                          
                          // If a button is being pressed restart counter to Zero
                          time = 0;
                      }
                      
               //Now after 100 frames of nothing being pressed it will do activate this if statement
                      if(time == 100) {
                          Debug.Log("100 frames passed with no input");
                          
                          //Now you could set time too zero so this happens every 100 frames
                          time = 0;
                      }
      
                  }
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avatar image NikkF · Jul 12, 2019 at 02:34 PM 0
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I was thinking about !Input but i didnt lnow if that would work or break the game. Thanks!

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