Rigidbody fps controller stopped responding after update to unity 5.5
I'm doing a project for a client. My Rigidbody fps controller was working perfectly.
Then, I updated the project from Unity 5.4 to Unity 5.5.0f3 today.
And suddenly my Rigidbody fps controller stopped responding.
I updated the Standard Assets in this project to the newest ones. Added a new Rigidbody fps controller, but it doesn't move either...
I am supposed to deliver this app today! Does anyone have a suggestion?
Answer by DarkNode · Dec 15, 2016 at 08:05 PM
Bump. Any ideas guys and gals?
Never did get it to work as is. I solved this with a workaround of removing the original scripts, and adding new ones...
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