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Change Button sprite state to pressed when submit is called on the button
Hi there,
Using the new input system, I've set up a basic main menu scene where the buttons' transitions are a Sprite Swap and will change sprite depending on whether you've selected and pressed it, this all works fine with the mouse, however when I use the submit controls to try and press the button the sprite doesn't change to the pressedSprite state (Although it does run the OnClick() function).
Also, when I select buttons with the arrow keys / WASD the sprite DOES change to the selectedSprite state.
Any help would be much appreciated.
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