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Question by thegrandmaster97 · Jul 10, 2020 at 08:42 AM · mousetimehover

Only execute function if mouse has hovered object for more then X time

I have a simple object with an info area. When the mouse moves over that area an InfoBox is being instantiated for a few seconds. Right now the box is instantiated whenever my mouse touches the area. I want to make a condition for the mouse to touch the area for at least x time before the condition is now true and the InfoBox can be instantiated.

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Answer by simonvdm132 · Jul 10, 2020 at 09:41 AM

Maybe try this:

 bool isHovering = false;
     public float timeToWait = 0.5f;
     float timeLeft;     
     
     void OnMouseOver()
         {
             timeLeft = timeToWait;
             isHovering = true;
         }
     
     void OnMouseExit()
         {
             isHovering = false;
         }
     
     void Update()
         {
             if(isHovering)
             {
                 timeLeft-=Time.deltaTime;
             }
             if(timeLeft <= 0)
             {
                 // Show Box
             }
         }

Note that this should be on the gameobject your mouse should hover above. Link

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Answer by Artik2442 · Jul 10, 2020 at 09:46 AM

Maybe you can use a Coroutine, Like that:

 void Update()
 {
    if(/*mouse position is in the area*/)
    {
       StartCoroutine(Verify());
    }
 }
 
 IEnumerator Verify()
 {
    yield return new WaitForSeconds (5f); // Wait 5 seconds

    if (/*mouse position is in the area*/)
    {
       //Instantiate the box
    }
 }

Didn't test it, so I'm not 100% sure but test it!

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