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Question by adibak · Jul 10, 2020 at 04:12 AM · buildwebglinstallation

WebGL 'Build and Run' option not activated

Hello,

I am a beginner in Unity and I made a game. I want to publish it to the Unity Connect, and as far as I know, I need to build the game in WebGL first before posting. So I installed the WebGL Build Support in Unity Hub (I have Version 2019.4.2f1) , but when I went back to my game and to 'File' --> 'Build Settings', in the WebGL Platform bar, the 'Build and Run' button was still not activated. Can someone please help? Thank you.

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Answer by Z_Y_X · Jul 10, 2020 at 09:49 AM

Be sure you pressed Switch Platform button.

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