Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Demandooda · Aug 30, 2016 at 03:12 AM · c#collision detectioncollider2d

Unity collision detection not working.

So I have 2 prefabs, 1 with a 2d box collider, and one with a 2d box collider and a 2d Rigidbody:

I instantiated both of them, the robot prefab in a robot script and the grass prefab in the board manager script. I want to check if the robot is colliding with the grass in the code, so I add this in the robot script:

 void OnCollisionEnter2D(Collision2D coll) {
     Debug.Log ("Detected!");
 }

When I run, the robot falls onto the grass, and the console remains silent. Did I do something wrong?

screenshot-from-2016-08-29-15-03-35.png (241.3 kB)
screenshot-from-2016-08-29-15-03-42.png (204.7 kB)
Comment
Add comment · Show 4
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image glantucan · Aug 30, 2016 at 07:25 AM 1
Share

Where do you exactly have that code? Your screenshots don't show any script in any of the gameobjects. That code has to be in a component of one the gameobjects to work.

avatar image gamer87 · Aug 30, 2016 at 07:33 AM 0
Share

In your screenshot, you have not attached any script to Robot_prefab or grass !!!!

avatar image davidjohn123 · Aug 30, 2016 at 02:24 PM 0
Share

are you sure you have attached rigidbody to the robot?

avatar image NerdClown · Aug 30, 2016 at 02:39 PM 0
Share

Not sure why it's not working. You might want to enable isTrigger and use OnTriggerEnter. Unity's documentation/example is profoundly uninformative for this though: Collider2D.isTrigger documentation

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Cynikal · Aug 30, 2016 at 06:19 AM

I reread your question.

If the console remains empty, do you have the console box enabled to read logs?

I dont see the script with your code on either of the gameobjects you have in your screenshot.

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image glantucan · Aug 30, 2016 at 07:26 AM 0
Share

Did you see the screesnshots?

avatar image Cynikal ♦ glantucan · Aug 30, 2016 at 07:28 AM 0
Share

I did, but I missed the rigid body.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

10 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Multiple Cars not working 1 Answer

Distribute terrain in zones 3 Answers

how to prevent an gameobject of instantiating if theres an collider where it is supposed to collide 1 Answer

Layers of collision, or multiple collisions 1 Answer

OnCollisionEnter2D is not working when an object tagged "Enemy" is not present. 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges