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Imported assets not visible in scene view, not sure what's wrong.
I saw this and thought I take a look since it's something I'm interested in playing with but when I imported everything and selected the game scene, everything is invisible in scene view but visible in game view.
I searched for different solutions online and tried them but they don't work, my layers are set to "everything" but nothing is visible and I tried different graphic apis in preferences > player > other settings, I am able to get an outline when I select the object and move the camera close to it but it still isn't visible.
I'm at a loss what to do, could someone give a hand as to how to get the assets to be visible in scene view.
I am having the same issue at times, but ins$$anonymous$$d with my Text on UI. I think its a bug if you are using version 2019.1 - 2019.4. I haven't tried higher versions. I'm not sure if it's HDRP effecting it or a Post Process volume in the scene. Everything works normal in a prior Version to 2019.1. $$anonymous$$aybe a bug report is needed and therefore a fix would arise for this annoying issue.
Ah, that makes sense, I remember not having this issue with an older version and only recently updated to the 2019 and was unable to fix this after looking up different ways to have my assets visible in scene view.
I'll look to report a bug after confir$$anonymous$$g that this is an issue with 2019 and not me, I'll try an older version and see if it persists.
EDIT: Okay, I tried it on 2018 and for some reason it's still not visible, I'm not sure what happened since normally things worked fine on 2018, maybe it's a bug with the assets itself and not unity.
Answer by Z_Y_X · Jul 10, 2020 at 09:25 AM
I downloaded this asset and found explanation. There inactive objects. For example, Image when you start the game is TitleScreen.
inactive: active:
Documentation: https://docs.unity3d.com/Manual/DeactivatingGameObjects.html
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