Question by
flypotato123 · Jan 04, 2017 at 04:58 PM ·
material colorbuilds
Materials color not saving between scene on builds.
At the begging of my game I made some sliders and drop-downs that set material's color so later on in the game your character will be based on the things you chose, in the unity editor everything is fine, but if I run a build of the game the materials will just return what was on the scene view window after I change scene. Anyone can please help? if you have another solution like a static color variable please tell me. (BTW I'm literally doing games for fun so... i might be a noob)
Thanks for the help!
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Best Answer
Answer by flypotato123 · Jan 06, 2017 at 07:31 AM
Ok I found the solution... all you need to do is to "remind" the build what the colors are by putting game objects with he material on them.