Question by 
               softwaretestui · Jul 08, 2020 at 09:09 AM · 
                ball  
              
 
              How to reduce ball speed.
if (!started) {
         if (Input.GetMouseButtonDown(0))
         {
           
             rb.velocity = new Vector3(speed, 0, 0);
            
                  started = true;
             GameManager.instance.StartGame();
         }
     }
     Debug.DrawRay(transform.position, Vector3.down, Color.red);
  
 
              
               Comment
              
 
               
              Answer by sprogobalionas · Jan 15, 2021 at 02:50 PM
try
 rb.velocity = (rb.velocity - rb.velocity/5)
 
               (pseudocode)
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