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how to planning n designing game structure/architecture?
i use UML because right now, because my lecturer say if i use oop language i should use UML to design my project, but i feel that UML is no convinient to use and not effective to design my game architecture,
should i use UML? Is UML better than flowchart to describing game architecture? Is there any more effective model than UML?
i need some advice guys,
Sorry for my bad english
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