Question by 
               Centriax · Jul 08, 2020 at 12:52 PM · 
                2d2d game2d platformer2d physics  
              
 
              Cannot get my double jump to work (2D) ,
     void Jump()
     {
         rb2D.AddForce(Vector2.up * jumpPower);
     }
     if(isGrounded == true)
     {
         doubleJumpCheck = true;
     }
     if(isGrounded == true && Input.GetKey("space"))
     {
         Jump();
     }
     else if(doubleJumpCheck && Input.GetKey("space"))
     {
         Jump();
         doubleJumpCheck = false;
     }
 
         
       
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 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                