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tiredzbtw · Jul 08, 2020 at 12:52 PM ·
monodevelopshader programming
Shadertoy to unity,Shadertoy to unity help
i need to change iChannel but i have no idea how.
float2 uv = i.uv; float3 c = sin(_Time.y 2.0 float3(.234, .324,.768)) 0.4 + 0.6; float3 col = float3(0,0,0); float fft = texelFetch(iChannel0, ifloat2(76.0, 0.), 0).x / 2.0 + 0.5; c.x += (uv.x + 0.5); col += pow(-uv.y + 0.5, 5.0) fft * c;
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