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Animation problems
Hi everyone, I've rigged a model in 3ds max, and made an animation of him to see if it would work. It imports the model perfectly, but when I press play, the animation runs once then stops. So I went into wrap mode, and it was greyed out, so I couldn't change it. So I went in the inspector of my model to change the animations manually, but that was also greyed out. Also, if I select the animation itself made in 3ds max, the options in the inspector are also greyed out.
is there something I needed to do in 3ds max before exporting?
I have no idea when it comes to 3DS, but can you set the Wrap$$anonymous$$ode through script? Can you give that a go?
Yeah, you can do it in a script, but why is it grayed out? I imported my animation from Blender and it is doing the same thing? Any ideas?
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