- Home /
How to move items in an (infinite) grid?
Hello
I'm making a CS:GO case opening simulator. I have made images that are linked to scriptable object properties. What I would like to accomplish is an easy way of adding items to this '`Skin Grid`' which at the moment is just an image. I tried adding a GridLayoutGroup
, which would work niçely, even adding items to that wouldn't be a problem. However moving the items to the left seems impossible.
I am new to Unity but I'm familiar with C#, it would be amazing if someone could point me in the right direction as to how I could solve this problem.
Here is an image: https://imgur.com/p8TVpsw As you can see, there is three GameObjects in the image already, now what I need is a way to add items to this that can move to the left until it stops.
In case you don't know what I'm trying to achieve, here's an existing simulator: https://convars.com/case/en
Thanks in advance
Your answer
Follow this Question
Related Questions
Multiple Cars not working 1 Answer
Distribute terrain in zones 3 Answers
How do I get the object from an adjacent space 2d grid 0 Answers
Understanding Profiler and Optimization ! 0 Answers
If I Set Activity = False. Does it still consumes my CPU ? 0 Answers