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camera follow gameobject moving in angular path.
I have a gameobject that is moving in angular path like the image
But the camera is not following the player. If I am setting the Y value of the camera equals to the Y value of the player and keeping the x and z constant (0 & -10 respectively). It is showing me straight x movement of the player only (just like the image)
I guess the reason is the same Y value of both camera and player.
I am not sure how to make the camera follow the player that shows the exact movement I have in image 1.
Any help on this will be appreciable.
P.S. - please excuse my drawing skills, I know they are pathetic.....
Hi, If I understood right your question when you play the game the player goes only right and left and there is the illusion that it doesn’t go up because the camera follow the player. I think that when you add other things in the scene like enemies or platforms you will see it correctly. Try to add a texture to your background so you will see it go up.
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