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Question by ALF4711 · Jun 24, 2016 at 04:59 AM · androidandroidjavaobject

Opening files/URLs with an Unity App in Android

I want to be able to open a resource (e.g. an AssetBundle) from a browser or file explorer in Android. I have associated a file extension as described HERE, and capture the current activity and intent as outlined HERE. I get the current activity and intent on focus change, but if I click on different files without killing my App in between, I always only get the URI of the initial click/intent. I access the activity in OnFocusChange() and it looks as if only the first time I get real Intent data and access only a copy afterwards. Does anyone have an idea how to fix this, or a better way to implement this functionality?

EDIT: OK, so it seems someone had the same problem HERE. Does this mean I have to build a Android plugin? Where do I add code to override the Main Activity behavior?

Here's the relevant code:

   void OnApplicationFocus(bool focusStatus)
     {
         AndroidJavaClass jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
         AndroidJavaObject context = jc.GetStatic<AndroidJavaObject>("currentActivity");
         count++;
         AndroidJavaObject intent = context.Call<AndroidJavaObject>("getIntent");
         string action = intent.Call<string>("getAction");
         if (action == "android.intent.action.VIEW")
         {
             AndroidJavaObject URI = intent.Call<AndroidJavaObject>("getData");
             string path = URI.Call<string>("getPath");
             tm.text = action + "\n" + path + "\n" + count;
         }
         else
             tm.text = action + "\n" + count;
     }
 

and the relevant part from my AndroidManifest:

             <intent-filter>
                  <action android:name="android.intent.action.VIEW" />
                  <category android:name="android.intent.category.DEFAULT" />        
                  <data android:scheme="file" />
                  <data android:mimeType="*/*" />
                  <data android:host="*" />
                  <data android:pathPattern=".*\\.btp" />
                  <data android:pathPattern=".*\\..*\\.btp" />
                  <data android:pathPattern=".*\\..*\\..*\\.btp" />
                  <data android:pathPattern=".*\\..*\\..*\\..*\\.btp" />
              </intent-filter>            
             <meta-data android:name="unityplayer.UnityActivity" android:value="true" />
             <meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="false" />
 


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