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Frame and Input lag in simple enviorment?[Fixed]
I have a new project with a fairly simple environment and some walls, when I press play in editor i get about ~6 fps/200+ms and really bizzare mouse input lag, IE: ill make a move release my mouse then 2 seconds later it will whip my screen around to follow the mouse. (using oculusrift default camera asset).
making a full build doubles my fps but the frames stay <10fps
8gb ram i7 gtx970 graphics card
what other relevent info should i provide? I highly doubt its just my computer can't handle it, im almost sure that its me doing something extremely inefficiently
Answer by ghfghf7 · Jul 10, 2015 at 08:36 AM
Hello, OP here, anyone looking at the question after today. I finally solved the problem. The editor has a default quality setting, mine was set to Fantastic. by going to edit->project settings->Quality
and choosing medium i now get an excellent frame rate.
Answer by Thorny2000 · Jul 09, 2015 at 11:34 PM
Could be nearly anything, so:
Disable all your game objects in the scene. Play - check it is fine, it should be. Enable one game object at a time, play. Repeat until you find the offending game object.
or........
Start a new project with nothing in it. Play. Add one wall mesh, play again. Add one of your scripts, play again. Keep adding things until you find the problem item.
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