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Question by
LarryWells · Jun 03, 2016 at 06:14 AM ·
camera-movementplayer movementcamera rotate
I'm a bit new but when my camera rotates with the player model to look around it kind of jitters
When I move around the camera follows fine but when I rotate using the WoW keys A and D the camera jitters and makes my player appear to jitter back and forth even though his positional values arent changing. here is what I wrote:
using UnityEngine;
using System.Collections;
public class Cameras : MonoBehaviour {
//LateUpdate runs after an update
public Transform player = null;
public Transform target = null;
void LateUpdate () {
// LookAt(Object.postion) forces the camera to look at that objecct in the scene
this.transform.LookAt (player.position);
//to make the camera follow a target then create a transform variable for it and set the camera position to it
this.transform.position = target.position;
}
}
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