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Assertion failed error when using Oculus headset
I am currently using the Oculus Rift (latest consumer version, not DK) for a VR-based project. Whilst everything runs fine, two errors pop up in the console window each and every time I exit play mode.
They are both labelled as: Assertion failed: Callback unregistration failed. Callback not registered.
Furthermore, there is no further information given so I am unsure where these errors have come from.
I am using Unity version 2017.3.0p1
Revert editor layout to default and see if the error message pops up again.
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