Question by
Baltazard · May 06, 2016 at 04:00 PM ·
animationanimatorthird-personaiminginverse kinematic
How to make arms aim at target
Hi,
I'm trying to animate a third person character and I want him to aim exactly at the camera target, so I know there are 2 solutions, IK , or multiple animations aiming at different directions + a blend tree.
I would like to do the IK method but there is a lack of tutorials/informations about it.
How would you do something like that with IK ?
Comment
Have you seen Inverse $$anonymous$$inematics page of the $$anonymous$$anual?