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Question by ProTheJoker · Feb 02, 2014 at 08:03 PM · console

Fake developer console

I'm developing a game where I want player to press a key (for example I). On the key press event a fake developer console has to come out, I want player to type something (and so storing what he writes on a variable too), check if he typed what I wanted and do all my stuff.. I have no idea where to start with developing this console, I probably need to create some gui on key press and somehow proxy the Input class... Any help would be useful, thanks in regards.

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Answer by getyour411 · Feb 02, 2014 at 08:05 PM

Start with the GUI scripting guide.

1) Press I to get GUI.BOX to appear

2) Add below it a field that accepts text(field)

3) Display text in GUI.BOX (if you don't intend to do that, you don't even need #1 really)

3) when player types something into it and presses enter, check that

There are numerous references on all of this, if you have something besides a design idea (actual code), post it

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avatar image ProTheJoker · Feb 03, 2014 at 12:31 PM 0
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It looks very simple, I'll try to learn how to create GUI and try, thanks for the advice :)

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