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Adding noise to terrain does nothing
Hey! So I am adding 3D perlin noise to my marching cubes value at each point as followed from GPU Gems (Except I'm using cpu to do this) and I start off by setting the value to -postion.y and I get a flat plane which is supposed to happen. But when I do + Noise3D(pos) it does nothing (Noise3D created as a seperate method) anyway I try adding reqular noise to atleast get get some deformation but nothing happens. It just stays flat OR shifts up or down the flat plane. Any help to why this happens is appreciated thanks!
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