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Is subviewing UnityPlayer in Android official, or should be avoided?
Hello,
Is the method of subviewing UnityPlayer in Android official, or should I expect future deprecation of it? As described here: http://stackoverflow.com/questions/23467994/errors-managing-the-unityplayer-lifecycle-in-a-native-android-application/23541969#23541969
I want to know whether I should rely on this method for a new project.
Thanks!
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