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Question by e_m_l_i_a_n_o · Aug 04, 2011 at 03:01 AM · changelevel

Chage level Whith time

Hello can some one help me, I am devloping a game in which you have to visit diferent places in a ''X'' amount of time I am using this code but I don't know why it dosen work...

     function Start(){
 
 yield WaitForSeconds(30);
 
 Application.LoadLevel(1);
 
 yield return new WaitForSeconds(30);
         Application.LoadLevel(2);
 
 }
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avatar image SisterKy · Aug 04, 2011 at 06:23 AM 0
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well, what DOES it do? Any errors? Greetz, $$anonymous$$y.

avatar image Aldwoni_legacy · Aug 04, 2011 at 07:08 AM 0
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In this code you wait 30 seconds, go to next scene and then wait another 30 seconds to go to next scene?

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Answer by GuyTidhar · Aug 04, 2011 at 07:12 AM

You should call a coroutine in which you will yield the processing of this script for the rest of the processing of your code. try doing the following:

 function Start()
 {
     StartCoroutine("TimedLeveling");
 }
 
 function TimedLeveling()
 {
     yield WaitForSeconds(30);
     Application.LoadLevel(1);
 
     yield WaitForSeconds(30);
     Application.LoadLevel(2);
 }
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