Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by SPOTNINJADUD7890 · Sep 29, 2016 at 02:14 PM · c#scripting problemunityeditor

Why am i getting errors?

 using UnityEngine;
 using UnityEngine.Networking;
 
 public class PlayerShoot : NetworkBehaviour {
 
     private const string PLAYER_TAG = "Player";
 
     public PlayerWeapon weapon;
 
     [SerializeField]
     private Camera cam;
 
     [SerializeField]
     private LayerMask mask;
 
     void Start ()
     {
         if (cam == null) 
         {
             Debug.LogError ("PlayerShoot: No camera referenced");
             this.enabled = false;
         }
     }
     
     void Update ()
     {
         if (Input.GetButtonDown ("Fire1")) 
         {
             Shoot();
         }
                 
     }
 
     [Client]
     void Shoot ()
     {
         RaycastHit _hit;
         if (Physics.Raycast(cam.transform.position, cam.transform.forward, out _hit, weapon.range, mask) ) 
         {
             if (_hit.collider.tag == PLAYER_TAG) 
             {
                 CmdPlayerShot(_hit.collider.name, weapon.damage);
             }
         }
                 
     }
 
     [Command]
     void CmdPlayerShot (string _playerID, int _damage)
     {
         Debug.Log(_playerID + " has been shot.");
 
         Player _player = GameManager.GetPlayer(_playerID);
         _player.TakeDamage(_damage);
     }
 
 }


i am getting the errors The best overloaded method match for PlayerShoot.CmdPlayerShot(string, int)' has some invalid arguments Argument #2' cannot convert float' expression to type int'

please help me!

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by Landern · Sep 29, 2016 at 02:17 PM

On line:42 apparently weapon.damage is of float type but your method CmdPlayerShot expects a type int for the second parameter named _damage.

You can either cast to int with a small change:

  CmdPlayerShot(_hit.collider.name, (int)weapon.damage);

Or you can update your methods to take float instead of int including TakeDamage method of the Player class.

Your choice, the former is quicker from an implementation standpoint.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image SPOTNINJADUD7890 · Sep 29, 2016 at 05:45 PM 0
Share

Ty so much!

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

How can I replace objects in the initial position? 0 Answers

Unity won't build my scripts 0 Answers

Mobile attack button isn't doing damage to enemy 0 Answers

How could i save a variable called by multiple objects using the same script? 1 Answer

how to manage different objects with the same script. 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges