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Cut sprites into the shape of another sprite?
I'm making a ragdoll game which has blood splatter when it hit objects. I tried using Sprite Masks, but they didn't seem to work right with objects that could move because it would pick up other blood splatters on the ground and such. Would it be possible to use a shader or something to cut a sprite into the shape of another sprite so that it would stick to items without Sprite Masks?
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