Question by
lvauqueli001 · Apr 27 at 11:13 PM ·
camerainputcharacter controller
According player movement to multiple cameras
Hi ! I'm currently working on a Castlevania Lords of Shadow-like game with multiple cameras and I've managed to set player movement relative to each camera when it switches ; but as a result, playe rmovement may be disturb when two cameras are opposite to each other : the player goes back and forth in opposite directions. Any idea on how to fix this ?
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