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Question by
loki12242 · Feb 14, 2021 at 07:06 PM ·
networkingmirrorsync
Why is the position of this object not syncing across the network?
in a host only situation there is no wonky physics so i dont know why a client joining also makes the physics go all crazy.
here is a video of the issue, i can provide scripts if required however i don't see why my scripts would cause this as currently i am not manipulating anything besides the rigidbodys restraints.
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