- Home /
Generating Structures on Infinite Terrain
I am making an infinite world using perlin noise and meshes. Does anyone know how to generate structures to match the terrain? Any help would be greatly appreciated.
I know this is more than a year old but were you able to do it? And if so can you help me with it?
Unfortunately, I was never able to find a solution. If you figure it out, I would love to know how you did it. Sorry that I cannot be any help.
Answer by Shadow028 · Feb 18 at 01:16 PM
@MannoMation Just think of structures a kind of special tree whose spawn rate is very low and I believe you can find generating trees in a infinite terrain like video or post on internet
Your answer
Follow this Question
Related Questions
Distribute terrain in zones 3 Answers
Multiple Cars not working 1 Answer
No Procedural Terrain without lags? 2 Answers
Vector math problem 2 Answers
Procedural terrain bigger than I set it, heightmap slightly off 0 Answers